Contents / Structure of the subject:
ACM SIGCHI
interdisciplinary studies
Human (I/O channels; memory;
reasoning and problem solving; individual and group psychology;
direct and indirect users)
Computer (ergonomics and
input/output devices)
Interaction (models and
frameworks; syntax and styles; forms and element of a dialogue;
context)
Usability (principles and
practice; engineering)
Interface (interaction)
design (interdisciplinary development team; user-centered and
user-participied approach; life-cycle and iterative development
based on prototyping; techniques for HCI requirements gathering
and engineering; methods of user and/or interface modeling)
Tools for development,
implementation and support of interfaces – GUI libraries,
toolbox, builders; UIMS and dialogue independent; architecture of
interactive systems)
Interface evaluation (goals
and styles; choosing an evaluation method; evaluation of design
and implementation)
Help and documentation
(requirements and approaches to user support; adaptive help
system and its design; writing technical documentation)
User interface of high
interactive systems (multimedia – WWW, CSCW, systems of virtual
and augmentative reality; handwriting and gesture recognition;
ubiquitous computing; interfaces for users with special needs)
Other problems in design and implementation of user
interfaces of contemporary computing systems
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Literature:
1.
A.
Dix, J. Finlay, G. Abowd, R. Beale, Human-Computer Interaction,
Prentice Hall
2.
M.
van Harmelen (Ed.), Object Modeling and User Interface Design,
Addison-Wesley
3.
M. B. Rosson, J.M. Carroll, Usability Engineering –
Scenario-Based Development of HCI, Morgan Kaufmann
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